package base;

//Class for the game field containing all the towers
public class PlayField{
	
	public Tower[][] towers;
	
	//For assessment purposes
	public int totalRocks;
	public int mediumValue;
	public int disspersion;
	
	//A play field completely defines the game
	public int moves;
	public int size;
	
	public PlayField(int size, int moves, Tower[][] towers)
	{
		this.size = size;
		
		this.towers = towers;
		
		this.moves= moves ;
	}
	
	
	public Tower getTower(int x, int y)
	{
		
		return towers[x][y];
	}
}
